June 22, 2006
Building a PC to Defeat IBM’s Chess Supercomputer
In the 1990s, world chess champion Gary Kasparov played two historic matches against IBM’s Deep Blue supercomputer. He won the first match but lost the second by just a single point.
As a graduate student at Stanford writing a thesis on artificial intelligence at that time, I was fascinated by the match. I’d been a computer hobbyist since the 1980s as well as a chess buff.
Over the years I’ve tried practically every commercially available chess program on every platform, including Sargon, Socrates, Chessmaster, and others. I used TRS 80 and Apple II computers, and then IBM PCs running DOS, followed by Macintosh and Windows systems.
Since that time I’ve wanted a chess computer as powerful as Deep Blue - my own world-champion-level sparring partner read whole article
Konami’s Chess Battle Announced
Directly following the Gradius story, Konami announced development of Konami’s Chess Battle for the PlayStation Portable. The chess title lets players battle as one of five 3D chess sets, including: magicians, an aquatic civilization, cyborgs and spirits of sorts. The game will include multiplayer support (including net play), 30 unique character models, and a Speed Chess mode. Konami’s Chess Battle is being developed by Leviathan Games, and will ship during fall 2006.








